Despite never really being a folklore enjoyer I picked up Dolmenwood on a whim and have been surprised at how interested I've become in the setting. Despite some internal grumbling about needing a system to go along with it, this campaign has gotten off to a great start and should be a fantastic time. I also plan to run this primarily for my home table but may run some sessions online.
Session Reports
House Rules
- We use Wolves rules for increasing health at a level up.
- Levels beyond Level 3 require a trainer and the cost of time and GP to fund said training.
- I am not dividing XP by party size save for retainers who get an XP share.
- I am also not using the level cap rules for XP until after Level 3.